hikikomori

Posting from Iwate, Japan.

World War II: The North African Campaign(author unknown)


Beginning in June of 1940, the North African Campaign took place over the course of three years, as Axis and Allied forces pushed each other back and forth across the desert in a series of attacks and counterattacks. Libya had been an Italian colony for several decades and British forces had been in neighboring Egypt since 1882. When Italy declared war on the Allied Nations in 1940, the two armies began skirmishing almost immediately. An Italian invasion of Egypt in September of 1940 was followed by a December counterattack where British and Indian forces captured some 130,000 Italians. Hitler's response to this loss was to send in the newly formed "Afrika Korps" led by General Erwin Rommel. Several long, brutal pushes back and forth across Libya and Egypt reached a turning point in the Second Battle of El Alamein in late 1942, when Lieutenant-General Bernard Montgomery's British Eighth Army broke out and drove Axis forces all the way from Egypt to Tunisia. In November, British and American forces landed thousands of troops across western North Africa in Operation Torch, which joined the attack, eventually helping force the surrender of all remaining Axis troops in Tunisia in May of 1943, ending the Campaign for North Africa. (This entry is Part 12 of a weekly 20-part retrospective of World War II) [45 photos]

Australian troops approach a German-held strong point under the protection of a heavy smoke screen somewhere in the Western Desert, in Northern Africa on November 27, 1942. (AP Photo)

http://bit.ly/jwvxd5 http://bit.ly/oZeoEh
via ifttt

Tokyo Saving ElectricityMuza-chan

My arrival in Tokyo was just a few days after the announcement that the mandatory reduction of electricity use in the Tepco area will be ended earlier than estimated, on September 9 instead of 22. The requirement was to reduce consumption by 15% and, from what I read, this objective was surpassed and the actual reduction during this summer was greater than 20%…
The effects of the power saving efforts are not as bad as I heard… the air-conditioning in trains and stores is normal and the famous drinks vending machines are operating as usual.

However, even if the summer heat is gone now, some changes are easily seen and felt: the lights are dimmed (especially on non-commercial streets), air-conditioning is missing in pedestrian passages, many escalators are stopped or running only during peak hours and, in train stations, even the ticket vending machines are operating with reduced capabilities.
And one of the things I love about Japan: posters with a sort of mascot, a closed-eye light bulb, are explaining the situation…

Click on photo for higher resolution:

Ticket vending machines, Ikebukuro Station, Tokyo
Ticket vending machines, Ikebukuro Station, Tokyo

Info:

Nikon D90

Lens: VR 18-55mm F/3.5-5.6G

Focal Length: 22mm

Aperture: F/5.6

Shutter Speed: 1/60s

ISO Sensitivity: ISO 640

Yesterday’s Japan Photo: Sightseeing Kobe, Chinatown

http://bit.ly/qtwCBe http://bit.ly/qU2DlO
via ifttt

Foursquaropoly, A Monopoly Game Played Using FoursquareEDW Lynch

Foursquaropoly

Foursquaropoly

Foursquaropoly is a mobile gaming app that combines the Foursquare API with the gameplay of the Monopoly board game (see a video demo). Players can buy and sell Foursquare check-in venues, and collect rent based on the number of check-ins at each property. The game is currently being developed by Deanna McDonald, Sean Tiraratanakul, and Jaclyn Shelton.

We previously wrote about another Foursquare-based game, World of Fourcraft.

via Betabeat

http://bit.ly/poAU8J http://bit.ly/rnXlRX
via ifttt

God.(via Polytron Corporation » Blog Archive » LONG...(author unknown)

Man Becomes Artist When He Sleepssamzenpus

During the day 37-year-old Lee Hadwin is a nurse with no particular love or talent for art, but when he sleeps it's a different story. Lee has been sleep-drawing since he was 4 and is now quite good. Some of his pieces have sold for six figures. Despite numerous tests, doctors can't explain how he's able to draw and paint while he's not conscious, or even what stage of sleep he's in while he works. From the article: "Still, the North Wales native doesn't want to make art his career. He never studied art, and is lousy at drawing when awake. 'Art has never interested me at all,' says Hadwin, as quoted by the BBC. But just in case, he now prepares by leaving a sketchpad, brushes, and other art supplies in his bedroom."

Read more of this story at Slashdot.

http://bit.ly/hGaSy6 http://bit.ly/qLmSKV
via ifttt

Let's Go Shopping For Video Games! (In the 1980's and 1990's) [Total Recall]Luke Plunkett

Let's Go Shopping For Video Games! (In the 1980's and 1990's)Ah, paper catalogues. They still make them, but they're not what they used to be. What are now glossy prints highlighting only a select few items from a store used to be informational tomes, full of almost everything you could ever want.

And we all wanted video games, right?

These catalogues, mostly from US retailer Sears, were at the time the frontlines in the battle for your hard-earned dollar. Aside from game mags, nowhere else could Sega and Nintendo's hardware and games square off directly opposite each other like they could in a massive catalogue.

The catalogues here range from 1982 to 1996, and are courtesy of websites HuguesJohnson and The Retroist (via Gamesniped).

Total Recall is a look back at the history of video games through their characters, franchises, developers and trends.

You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)
Let's Go Shopping For Video Games! (In the 1980's and 1990's)

http://bit.ly/pa6iOw http://bit.ly/rnMYXO
via ifttt

Apple Investigators Posed as Police in New Lost iPhone Prototype Search?Eric Slivka

Earlier this week, it was revealed that Apple in late July had once again lost an iPhone prototype in a bar, mirroring an event that took place in 2010 ahead of the iPhone 4 launch. According to the report, Apple and San Francisco police tracked the device to a home in the Bernal Heights neighborhood of San Francisco and conducted a search, but were unable to find the device.


That account was quickly called into question yesterday after the San Francisco Police Department reported that it had no records of such an investigation. SF Weekly follows up with a new report today interviewing the man whose home was searched and suggesting that Apple security personnel may have posed as police officers during the search, a criminal offense. Alternatively, police officers may have improperly assisted in the investigation without properly documenting their work.

[Sergio] Calderón said that at about 6 p.m. six people -- four men and two women -- wearing badges of some kind showed up at his door. "They said, 'Hey, Sergio, we're from the San Francisco Police Department.'" He said they asked him whether he had been at Cava 22 over the weekend (he had) and told him that they had traced a lost iPhone to his home using GPS.

At no point, he said, did any of the visitors say they were working on behalf of Apple or say they were looking for an iPhone 5 prototype.

Calderón claims that he allowed the investigators to search his home and car and to examine a computer to determine whether the lost iPhone had been synced with it. Coming away from the search empty handed, the investigators reportedly offered Calderón $300 to return the phone and left a phone number for him to contact them if he could offer further information on the device.
As the visitors left, one of them -- a man named "Tony" -- gave Calderón his phone number and asked him to call if he had further information about the lost phone. Calderón shared the man's phone number with SF Weekly.

The phone was answered by Anthony Colon, who confirmed to us he is an employee of Apple but declined to comment further. According to a public profile on the website LinkedIn, Colon, a former San Jose Police sergeant, is employed as a "senior investigator" at Apple.

A San Francisco Police Department spokesman has expressed concern about the purported series of events, noting that the department will investigate the incident.

Anthony Colon's LinkedIn profile has been deleted but we've saved an image of it.


Recent Mac and iOS Blog Stories
San Francisco Police with No Record of Lost iPhone 5 Investigation
Doodle Jump Makes the Leap to iPad
Always Get the Best Seat on the Plane with Jets
Bungie Aerospace Releases Crimson: Steam Pirates
Suspects Plead Not Guilty in Lost iPhone 4 Prototype Case

http://bit.ly/rjOgQO http://bit.ly/nbsZcZ
via ifttt

Japanese iPhone App Punishes Oversleepers with Embarassing TweetsHashi

Depending on your point of view, the snooze button can be your best friend or your worst enemy. We’ve all struggled with waking up on time, and the snooze button can often lull us into a false sense of security, making it okay to jump back into your warm, comfy bed and ignore the outside world for another ten minutes or so. One Japanese iPhone app seems to have solved this conundrum with a time-tested method: public shaming.

Japanese iPhone app OKITE might not seem that unique. At first glance OKITE (“wake up!” in Japanese) looks like just another phone alarm clock. Even old flip phones (RAZR, anyone?) had alarm clocks built in. What makes OKITE different is that every time you hit the snooze button, the app sends out embarrassing tweets to all your followers on Twitter.

OKITE punishes you with some choice tweets for continuing to hit that snooze button. It covers everything from embarrassing fashion choices (“I’m wearing a sailor suit right now”) to the shamefully boastful (“The world needs more smart people like me”). But maybe the most condemning tweet of all from OKITE is “I can’t ride a bicycle.”

Oh God how did this embarrassing picture get here I am not good with computer

But what I think is scariest thing about OKITE is that you don’t really know what it’s going to say. As far as I can tell, there’s no list of phrases it uses, so you’re really putting your life in your own hands when you sleep in. If that’s not incentive to wake up, I’m not sure what is.

From today on I’m going to head to work via unicycle

I want to buy a fast red Ferarri and a horse!

Huh? 30 centemeters isn’t normal?

I can’t ride a bicycle…

Just as I thought, I want to become a stewardess

penis penis vagina vagina

I want friends… / I want a friend…

The interesting cultural thing about this app is the whole public shaming thing. In America when you do something shameful it’s all about the person doing the shameful thing. “What’s wrong with you?” “Why would you do that?” etc. In Japan, it’s kind of the opposite. When someone does something shameful, it’s always “What will the neighbors think?” and “What will your classmates think?” Public shame is the most terrifying motivator of all in Japan, and this app plays right in to that.

But, will this open the way for more shame-based apps? To-do lists might post about your bed-wetting problem on Facebook if you forget to go grocery shopping, or an app might post embarrassing childhood pictures on Tumblr if you forget to call your parents.

You can find OKITE on the Apple app store here, and you can check out all the tweets with the hashtag #OKITE here.

P.S. Want to see embarrassing tweets from Tofugu & Team? You should follow us on Twitter.

P.P.S. Would you rather be able to Like the shame? Like us Facebook

Related posts:

  1. Jim Breen on the iPhone
  2. Making The Traditional Hanging Scroll Mobile, iPhone Edition
  3. 10 Crazy Japanese Food iPhone Covers
http://bit.ly/ninGi6 http://bit.ly/qqMMVW
via ifttt

William Gibson interview: Boing Boing exclusiveMark Frauenfelder

William Gibson's most recent novel, Zero History, was recently published (Cory called it an "exciting adventure that wakes you to the present-day’s futurism").

I asked William a few questions by email. Here are his answers:

The paperback edition of your newest novel, Zero History, is out. Now that Kindle sales top both hardbound and paperback book sales on Amazon, it doesn't seem as important to have a paperback release. Or does it?
I think I bought a total of maybe four new hardcover novels, as an undergraduate, so I still think of the hardcover as a sort of word-of-mouth trailer for the mass market paperback. And I still see people expressing impatience, on Twitter, that a given title isn't out in paperback. Maybe Kindle et al aren't quite that evenly distributed yet.

What things are keeping your interest lately?
The sheer surreality of the Republican presidential primary, Libya, Iain Sinclair's monolithic ongoing anti-Olympics project (Hackney, That Rose Red Empire and now Ghost Milk), the "gray man" concept in personal security, the culture of personal aerial drones, parts of the United States as newly undeveloped sub-nations and the foreign outsourcing thereof...


How have your interests changed? By that, I mean, what used to interest you but now doesn't? And vice versa?
I don't really lose interest in things I've been very interested in, but there's limited room on the working face. 


Do you have a "daily carry?" If so, what are the things in it?
A very thin, almost weightless wallet, made of a material called Kuben (which is sort of like Dyneema but less fancy-looking) deployed in front pocket. (I had a walletectomy for a back issue; back-pocket carry is murder on the back, plus much less secure.) A steel-cable Muji keyring with keys and a SwissTech Utili-Key 6-in-1 tool (which looks like a key). A Montblanc roller-pen from before they become a luxury brand (I found one on eBay after reading Hiroshi Fujiwara's fascinating book Personal Effects).


What do you think of the DIY/Maker movement, with individuals now about to make 3D printed objects at home, and sharing 3D models for all sorts of things online?
My grandfather owned a small-town lumberyard, and old-fashioned hardware stores have always been among my very favorite retail environments. I grew up with the idea that most of the environment we actually inhabit is the result of human labor. Anyone who can make something really well, more or less from scratch, has my respect. So I see DIY/Maker activity as extremely healthy. I'm not sure that owning a machine that can make something more or less from scratch impresses me quite as much, but I have no personal experience of that yet.


What do you think of the way industrial design is going -- for cars, electronics, medical devices, etc.
Generally, I like the way those things are looking, but it's a rare day I see anything new that I *really* like. I saw a photograph of Dieter Rams' basement workshop recently. Man alive. Would I have liked to be a fly on the wall in there.


I'm not going to ask you about any specific movie development projects you have cooking, but I have general question -- Almost every fiction writer I know who has worked with the Hollywood movie industry has told me they hated the experience and hated the results. Has you experience been better?
Liking the Hollywood movie industry is like liking war. Some people do like war, though, and I've sometimes enjoyed my own experience of the Hollywood movie industry. People who haven't actually been there, been fully in it, with some paid role on which something actually depends, really have very little idea. One of the more oddly hellish things about it is that so many of its civilian consumers assume that they understand exactly how it all works. There's a huge subsidiary industry filmgoers pay to keep them convinced that they have insider knowledge, actual experience of the beast itself. They don't. 

You don't really get it until you're in a situation in which some entity has invested sixty or seventy million dollars in something and seems to be in the process of deciding that your creative input may be endangering that investment. It's an experience that will definitely get your fullest attention.


I enjoyed your recent essay in Scientific American titled, "Life in the Meta-City." Can you talk about why you wrote this?
Thanks. They asked me. And I suppose writing for Scientific American was a sort of bucket list item! Plus I have always been interested in cities.


You have a great Twitter feed. What are your feelings about reading and participating in social media?
Glad you enjoy it. I find it completely ludic, pure play. 

Twitter is really my only experience of social media, so far. I sometimes wonder what my life would have been like if I'd had access to some sort of agreeable social media in my early teens. I think I would really have liked it, so then I feel a little sorry for my younger self. Then I remember that all of that stuff might still be around, and I feel a huge relief that it isn't.


What do you worry about? I'm talking about loose nukes, global warming, economic meltdown, creeping fascism.
All of the above, and anything else in that general ballpark. As one does. Sometimes I remember that I evidently assumed that Ronald Reagan was probably about as weird as it was going to get; that that all seemed a bit over the top, a grave if semi-comic but blessedly temporary anomaly. That's scary.

http://bit.ly/lpJicK http://bit.ly/qRuCXe
via ifttt

Family Decals(author unknown)